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Devlog
Catapult VR demo
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Devlog
Trees and birds
February 09, 2018
by
RustyGears
Sounds are here, mostly. Also trees! Game became just a little bit more immersive. I’ve added one more level, nothing new gameplay-wise, but it shows some mechanics that will be used later. This is...
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Art update
February 02, 2018
by
RustyGears
It’s time for another one. While there are no serious gameplay changes this time, this on is big! Catapult VR now actually looks like a game. The game page and screenshots are updated, this is what...
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Oculus Touch Support!
January 21, 2018
by
RustyGears
Hey everyone! A small but very significant update. Catapult VR now officially supports Oculus Touch controllers. You still need SteamVR to play, though. Check it and leave a feedback!...
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Even more magic
January 17, 2018
by
RustyGears
Time for a new update. Here comes a power field, indestructible zone, powered by magic crystal, that will repel any incoming projectiles. To deactivate a field, destroy the same-colored crystal that p...
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A sprinkle of magic and more explosives
January 09, 2018
by
RustyGears
New mechanics and new blocks! Introducing the explosive crate. It does what it says, explodes on destruction, damaging and throwing around everything nearby. So aim for them for maximum damage. First...
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#1 The game update, bombs and steel.
December 25, 2017
by
RustyGears
#devlog
Update 0.0.1. Where it all begins First of all, happy holidays for everyone! Great news, now this is actually a game! You can win a level. For now there is only one victory condition - remaining pile...
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